Post by Justice on Oct 10, 2014 9:58:22 GMT -5
Welcome to Lexford Academy!
Name: Justice Yukiana
Gender: Female
Age: 15
Personality: Justice is a sweet and daring young lady. She is stubborn and a bit creepy at times. She is quite shy until you get to know her and has a hard time stating her own opinion. She's strong minded and loves listening to others. She is calm and fairly understanding. She enjoys quiet time and reading many books. She's fairly smart even though she keeps to herself.
Downsides: She is shy, which is a downside for her. She stammers a lot until she feels comfortable near you. She dislikes rude people and tends to yell at them if it reaches her breaking point. She gets frustrated easily and angered even quicker, mainly at dumb dumb's!
Appearance: Justice has long pink or peach like hair. He has royal blue eyes and blue ribbons in her hair at all times. She looks like a super smart geek, but also pretty athletic as well. Her hair reaches down her back and she refuses to cut it. She always carries dual guns and two daggers strapped to her thighs. The guns are hidden under her skirt and the daggers are hidden in her socks.
Powers: Telekinesis
User can manipulate matter with their mind. Telekinesis is one of the basis of many superpowers that are based on "controlling/manipulating", and may evolve to the point that a Telekinetic can control anything at a subatomic level.
Limitations:
May only be capable of moving objects they could physically move.
May not be able to manipulate magic-based matters/energies.
Psychic strength may be proportional to user's capacity, meaning an opponent with physical strength stronger than the user's mental strength may break free, or even be immune to the ability altogether.
May be able to move only the objects that they can see.
May be unable to move certain objects, or move only certain objects.
Psychic Energy Absorption can negate this power.
Could be ineffective against those who control themselves at fundamental levels.
Teleportation:Flash Step: Teleport short distances.
The user can teleport, ie. transfer of matter (beings/objects, including themselves) or energy from one point to another without traversing the physical space between them. This can be achieved by various means, including causing the atoms/molecules to travel at light-speed, warping the space, or use quantum superposition, in which the user teleports by replacing and restocking energy in a spatial behavior.
While teleportation may seem like it is simply for travel, it can actually be a valuable ability, as it can be used offensively (and quite powerful, as a spatial attack), while offering superiority in terms of movement speed and distance coverage, and a skilled strategist/tactician can use it for many innovative manners.
Limitations:
Momentum may be conserved when teleporting meaning a being cannot simply avoid the damage in midst of falling by just teleporting to the ground. See Also: Inertia Is a Cruel Mistress
Teleporting may take time, ie. the user may need to concentrate certain time before the transportation happens.
If the user's power is calculation-based, low intellect and stress may hinder ability.
If the time-space coordinate the user is teleporting to is already occupied, the user might get thrown to another location, or suffer some other sort of teleportation malfunction.
May not be able to teleport other teleporters due to spatial contradiction.
Objects teleported may lose their speed.
May be required to know the area they are teleporting to in order to teleport properly.
May only be able to teleport a particular amount of times per time span, and overuse of the power may lead to self-damage and even death.
May only be able to teleport within a particular distance from where they are to begin with.
May only be able to teleport objects within a certain mass or density.
Users of Teleportation Negation can prevent the user from teleporting.
Users' teleportation is limited when the Spatial Cognizance is being interfered with, such as rain, chaff or anything that emits spatial noise.
Teleportation may cause spatial disturbance, allowing highly sensitive opponents to track down destination.
History:
Justice's mother died giving birth to her and her sister Yana. While it may not look like it, Yana and Justice are twins. Justice's father since they were born tended to over work himself, leaving the girls to be raised by their Governess and butler. Justice's family was fairly rich and traveled a lot. She discovered her powers at a very young age, they started when she was about 10. Her sister didn't have powers and usually made fun of her. Justice was taken to many 'experts' and finally by the age of 14... her father was fairly stressed with the fact that his daughter was a monster. He discovered Lexford Academy and decided to pay for her until she learned to control her powers. The night he took her to the academy was the night of her 15th birthday. She was completely upset that she was being sent away, in a rage she tried to run away. But her father convinced her that it was just a school to help her control her powers and that he would see her again, very soon. She believed him and they went to the academy. Now she just enrolled and is fairly new to the school, a bit confused but wanting to make her father proud.
Relationships: Mother{NPC, Dead} Father {NPC, Alive. Name: Robin.} Twin Sister {Alive. Name: Yana.}} Governess {NPC, Alive. Name: Kessia} Butler {NPC, Alive. Name: Jenkins.}
Preferred Dorm: Any shall do.
Roomate: Open/any?
Anything else: She was born on October 19th and prefers to read over speaking.
How did you find our site? Advertisement on Shattered Alley.
Name: Justice Yukiana
Gender: Female
Age: 15
Personality: Justice is a sweet and daring young lady. She is stubborn and a bit creepy at times. She is quite shy until you get to know her and has a hard time stating her own opinion. She's strong minded and loves listening to others. She is calm and fairly understanding. She enjoys quiet time and reading many books. She's fairly smart even though she keeps to herself.
Downsides: She is shy, which is a downside for her. She stammers a lot until she feels comfortable near you. She dislikes rude people and tends to yell at them if it reaches her breaking point. She gets frustrated easily and angered even quicker, mainly at dumb dumb's!
Appearance: Justice has long pink or peach like hair. He has royal blue eyes and blue ribbons in her hair at all times. She looks like a super smart geek, but also pretty athletic as well. Her hair reaches down her back and she refuses to cut it. She always carries dual guns and two daggers strapped to her thighs. The guns are hidden under her skirt and the daggers are hidden in her socks.
Powers: Telekinesis
User can manipulate matter with their mind. Telekinesis is one of the basis of many superpowers that are based on "controlling/manipulating", and may evolve to the point that a Telekinetic can control anything at a subatomic level.
Limitations:
May only be capable of moving objects they could physically move.
May not be able to manipulate magic-based matters/energies.
Psychic strength may be proportional to user's capacity, meaning an opponent with physical strength stronger than the user's mental strength may break free, or even be immune to the ability altogether.
May be able to move only the objects that they can see.
May be unable to move certain objects, or move only certain objects.
Psychic Energy Absorption can negate this power.
Could be ineffective against those who control themselves at fundamental levels.
Teleportation:Flash Step: Teleport short distances.
The user can teleport, ie. transfer of matter (beings/objects, including themselves) or energy from one point to another without traversing the physical space between them. This can be achieved by various means, including causing the atoms/molecules to travel at light-speed, warping the space, or use quantum superposition, in which the user teleports by replacing and restocking energy in a spatial behavior.
While teleportation may seem like it is simply for travel, it can actually be a valuable ability, as it can be used offensively (and quite powerful, as a spatial attack), while offering superiority in terms of movement speed and distance coverage, and a skilled strategist/tactician can use it for many innovative manners.
Limitations:
Momentum may be conserved when teleporting meaning a being cannot simply avoid the damage in midst of falling by just teleporting to the ground. See Also: Inertia Is a Cruel Mistress
Teleporting may take time, ie. the user may need to concentrate certain time before the transportation happens.
If the user's power is calculation-based, low intellect and stress may hinder ability.
If the time-space coordinate the user is teleporting to is already occupied, the user might get thrown to another location, or suffer some other sort of teleportation malfunction.
May not be able to teleport other teleporters due to spatial contradiction.
Objects teleported may lose their speed.
May be required to know the area they are teleporting to in order to teleport properly.
May only be able to teleport a particular amount of times per time span, and overuse of the power may lead to self-damage and even death.
May only be able to teleport within a particular distance from where they are to begin with.
May only be able to teleport objects within a certain mass or density.
Users of Teleportation Negation can prevent the user from teleporting.
Users' teleportation is limited when the Spatial Cognizance is being interfered with, such as rain, chaff or anything that emits spatial noise.
Teleportation may cause spatial disturbance, allowing highly sensitive opponents to track down destination.
History:
Justice's mother died giving birth to her and her sister Yana. While it may not look like it, Yana and Justice are twins. Justice's father since they were born tended to over work himself, leaving the girls to be raised by their Governess and butler. Justice's family was fairly rich and traveled a lot. She discovered her powers at a very young age, they started when she was about 10. Her sister didn't have powers and usually made fun of her. Justice was taken to many 'experts' and finally by the age of 14... her father was fairly stressed with the fact that his daughter was a monster. He discovered Lexford Academy and decided to pay for her until she learned to control her powers. The night he took her to the academy was the night of her 15th birthday. She was completely upset that she was being sent away, in a rage she tried to run away. But her father convinced her that it was just a school to help her control her powers and that he would see her again, very soon. She believed him and they went to the academy. Now she just enrolled and is fairly new to the school, a bit confused but wanting to make her father proud.
Relationships: Mother{NPC, Dead} Father {NPC, Alive. Name: Robin.} Twin Sister {Alive. Name: Yana.}} Governess {NPC, Alive. Name: Kessia} Butler {NPC, Alive. Name: Jenkins.}
Preferred Dorm: Any shall do.
Roomate: Open/any?
Anything else: She was born on October 19th and prefers to read over speaking.
How did you find our site? Advertisement on Shattered Alley.